Everything to do with code...

with AI...
Game assets, with AI...Nieuw!

Say, I want to convert a nice 1920's Bowman life-steam loc into my game. How could we do this? Well first check if someone else did it and is willing to share the model, if not I've to find my own workflow. According to www, there are a lot of different routes, generating amazing models, […]

Lees verder
with AI...
Movies, with AINieuw!

Since the game engine also requires nice visuals, let's focus on creating a movie. A big part of a movie is getting the visuals right, isn't it? First movie experiment [WIP] We need a new company movie. So this was actually a good reason for diving into this direction. Due to many youtube movies, let's […]

Lees verder
Programming
Game building platform, with AINieuw!

Couple of years back, starting investigating & digitalizing old toys, I was already dreaming of using these toys in an actual building game. At that point in time, the least-amount-of-resistance, was using LeoCAD and just change the parts library. This resulted into a 'simple' way of only focusing on the assets (toy parts) and leave […]

Lees verder
Robotics
WaveShare PicoGo goes Odo

With the new 'RPi Pico robot platform', it's time to upgrade this platform: PicoGo (V1) from WaveShare. The PicoGo is a small differential drive robot, including some nice sensors and display. It's also having both IR & Bluetooth for connectivity. But it doesn't have motors with encoders. This is fine for line following & obstacle […]

Lees verder
Programming
Mobile robot platform

Finaly a workable mobile robot platform! Hello, I’m back working on "Pico Smart Car DIY" again. With the help of ChatGPT and reading even more articles on the internet, the complete software architecture of the robot is changed! It's finally possible to send waypoint by remote PC and leave the movements to the robot: The […]

Lees verder
Programming
Online 3D model viewers...

Creating those LeoCAD 3D buildings/structures, will be more appealing, when viewed inside a 3D viewer, so it's time for some coding.Since glTF is "the standard 3D format" for internet and could even include animations, this seems a good direction to try. Converting LeoCAD to glTF With a bit of help from ChatGPT, managed writing some […]

Lees verder
Robotics
DuckieTown

It's time to continue with the MOOC DuckieTown course and build the newest DB21J (4GB) DuckieBot. Although I did consider buying an older (& cheaper) RPi version, the newest version should be less stress full, since it (should) work with the newest online course. First impressions: Road & tiles... I decided to create the road-tiles […]

Lees verder
Robotics
Pico/mPython - smart car DIY

Time for a new robot approach: building a 'smart car' platform. Having some Arduino Uno experiences some years back, it's time to learn something new: After reading this inspiring medium article: "Pico Bot" by Doug Blanding, there is no reason to wait any longer. This post is about: Major software upgrade: The Build It's the updated version, […]

Lees verder
Robotics
Pi Wars 2024 - Dynamometer

For Pi Wars 2024 we are using RTClib-lite board. (team blog) This is semi-open hardware/software solution for controlling differential drive robots. It's having ao. good working odometry on board, enabling deadreckoning. This configuration has proven itselfs already multiple times (like many RoboRama tournements) as a high quality robust drive platform. But driving a robot precisly […]

Lees verder
Robotics
Pi Wars 2024 - Distaster zone

Ever heard about Pi Wars? Pi Wars is a non-destructive, Raspberry Pi-based robotics competition with both autonomous and remote-controlled challenges. It takes place in-person over a single weekend and features teams of school students, families and hobbyists as well as solo roboteers. The event open to anyone on planet Earth! I joint a small group in The […]

Lees verder