Game assets, with AI...
Say, I want to convert a nice 1920's Bowman life-steam loc into my game. How could we do this? Well first check if someone else did it and is willing to share the model, if not I've to find my own workflow. According to www, there are a lot of different routes, generating amazing models, […]
Movies, with AI
Since the game engine also requires nice visuals, let's focus on creating a movie. A big part of a movie is getting the visuals right, isn't it? First movie experiment [WIP] We need a new company movie. So this was actually a good reason for diving into this direction. Due to many youtube movies, let's […]
Game building platform, with AI
Couple of years back, starting investigating & digitalizing old toys, I was already dreaming of using these toys in an actual building game. At that point in time, the least-amount-of-resistance, was using LeoCAD and just change the parts library. This resulted into a 'simple' way of only focusing on the assets (toy parts) and leave […]


